PBR and DDO work

Uncategorized
Currently updating an older model with more polygons and rework of the materials.

Currently updating an older model with more polygons and rework of the materials.

I’m currently updating my train model to use more polygons and PBR based materials. Hopefully it’ll make it to Unreal 4 soon.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s